AI Insights · Timothy · April 2024
Top 5 Adventure Games on iOS in Chile: Q1 2024 Performance
In Q1 2024, the top 5 adventure games on iOS in Chile exhibited diverse trends in weekly downloads, revenue, and active users, with [Genshin Impact](https://app.sensortower.com/overview/1517783697?country=US) leading in active user engagement.
In the first quarter of 2024, the top 5 adventure games on the iOS platform in Chile showed varied performance metrics. Here's a closer look at how each game fared in terms of weekly downloads, revenue, and active users, based on data from Sensor Tower.
Ragnarok Origin: ROO by Gravity Game Vision Limited saw a promising debut with its release on February 27, 2024. Weekly revenue increased steadily, starting at around $16K and peaking at nearly $19.4K by the end of March. However, weekly downloads showed a sharp decline from 9.6K in the launch week to just 139 by the last week of the quarter.
The Sims™ FreePlay from Electronic Arts had a fluctuating quarter. Weekly revenue reached its highest point at approximately $564 in the last week of March. Downloads varied significantly, peaking at 1.6K in late January and stabilizing around 800 in late March. Active users saw a peak of 4.2K in January and ended the quarter at about 3.4K.
Super Mario Run by Nintendo Co., Ltd. experienced modest revenue fluctuations, with the highest weekly revenue being around $261 in early January. Downloads peaked at 1.1K in the first week of January and gradually increased to 871 by the end of March. Active users remained relatively stable, starting at 4.5K and closing at 4.1K.
Brain Test 4: Tricky Friends from UNICO STUDIO had a low but consistent revenue stream, peaking at $21 in mid-February. Downloads saw a significant drop from 1.6K in late January to just 247 by the end of March. Active user numbers also declined, from 1.9K in January to around 1.2K in late March.
Finally, Genshin Impact by COGNOSPHERE PTE. LTD. led in active user engagement, maintaining a strong base of around 12K users throughout the quarter. Revenue peaked at approximately $14.6K in late January, and weekly downloads ranged from 749 in early January to 497 by the end of March.
For more detailed insights and data, visit Sensor Tower.